Rigs of Rods is an open source vehicle simulator based on soft-body physics
Rigs of Rods is an open source vehicle simulator licensed under the GNU General Public License version 3. What makes Rigs of Rods different to most simulators is its unique soft-body physics: vehicles, machines, objects, etc. are simulated in real-time as flexible soft-body objects, giving the simulation an extremely accurate behavior which entirely depends on the physical construction of the vehicles or objects you create.
Soft-body physics. Objects according to their weight distribution, construction, and/or suspension (in the case of vehicles).
Advanced flight model based on blade element theory. It allows the accurate simulation of any airplane, based entirely on its physical dimensions and wing airfoils, similar to X-Plane.
Accurate buoyancy model based on elemental pressure gradients, enabling boats with complex hulls to move realistically in the swell.
Basic support for dual-core processing. More multithreading and CUDA support is planned.
Basic support for scripting using AngelScript.
Based on the OGRE Graphics Engine
See for yourself
100% free and open source
Rigs of Rods has been developed since 2005 by hundreds of volunteers around the world. It is open source and available under the copyleft-style GPLv3 license.
The game is and will always be free software.
Moreover, as volunteer-developed software, our community welcomes all kinds of contributions. In case you would like to give a hand, you can find the source code at GitHub.
Recommended System Requirements
OS: Windows, Linux or OS X
CPU: Intel Core 2 Duo or AMD Athlon 64 X2
RAM: 2048 MB
Video Card: Geforce 8600GT or AMD Radeon 3650 or Intel HD Graphics 3000