Iceman00789
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- Registered on: 05/19/2010
- Last connection: 01/23/2012
Activity
Reported issues: 8
09/22/2011
- 04:07 am Rigs of Rods Bug #849: Save/Load Game Bugs
- Here is my log from the above test.
- 03:59 am Rigs of Rods Bug #849: Save/Load Game Bugs
- So you exit the game between saving and loading. I'll try setting all the flares on Lifter's Tatra, save, exit, then ...
09/21/2011
- 10:04 pm Rigs of Rods Bug #826: When switching vehicles it is impossible to re enter the vehicle you switched from. Gam...
- I have a similar problem, though my game does not lock. When I switch from vehicle 0 to vehicle 1 and back to vehicle...
- 09:42 pm Rigs of Rods Bug #849: Save/Load Game Bugs
- willpv23 wrote:
> When you load a game, the flares on the saved vehicles do not work
Could you be more specific in h... - 12:16 am Rigs of Rods Bug #849 (Researching): Save/Load Game Bugs
- I'm going to compile a bunch of bugs with the save game feature here. Please add any you have found since I rarely pl...
04/06/2011
- 11:28 pm Rigs of Rods Bug #668: Load spawner problem
- http://redmine.rigsofrods.com/issues/633
03/15/2011
- 12:24 am Rigs of Rods Bug #635: The Glowing Rig-a-Deal
- AndrewB wrote:
> I fixed this, put this file into resources/materials ;)
Works great over here.
03/08/2011
- 12:03 am Rigs of Rods Bug #647: Can't load more than 3 vehicles with Replay Mode
- I can confirm this. It throws out the Application Error "The instructions at "0x012085be" referenced memory at "0x037...
03/06/2011
- 11:53 pm Rigs of Rods Bug #635: The Glowing Rig-a-Deal
- The airport hanger is affected by Caleum.
03/05/2011
- 04:35 am Rigs of Rods Bug #635 (Fixed): The Glowing Rig-a-Deal
- Since the new Rig-a-Deal was implemented it has not been affected by Caleum. You can change the time to night and the...
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