Feature Request #75

Expanding angelscript

Added by Mr.Plankton over 2 years ago. Updated 12 months ago.

Status:New Start date:12/29/2009
Priority:Normal Due date:12/31/2009
Assignee:tdev % Done:

0%

Category:RoR - Scripting (Angelscript)
Target version:0.39 Estimated time:15.00 hours

Description

I know that it has been planned but I couldn't find a ticket for it.

What I think should be done:
  • A compiler or other testing method so that you don't have to go in-game to test the code and find out it didn't load.
  • More functionality for exapmle: Getting the length of beams/commands, spawning/removing objects, in- or decreasing the mass and triggering events that kill the engine or activates commands
  • Improved documentation, once the above steps have been done I could help writing this.

History

#1 Updated by tdev over 2 years ago

  • Target version changed from 0.36.3 to 0.37

#2 Updated by Lepes over 2 years ago

Here is a tool for compiling and retrieving compiler errors. If you configure, you can launch RoR with a map preselected.

http://forum.rigsofrods.com/index.php?topic=27472.0

#3 Updated by tdev almost 2 years ago

  • Target version deleted (0.37)

#4 Updated by tdev 12 months ago

  • Target version set to 0.39

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