Bug #455
Baker Ranch nearly unplayable
| Status: | requires improvement | Start date: | 09/04/2010 | ||
|---|---|---|---|---|---|
| Priority: | Low | Due date: | |||
| Assignee: | % Done: | 80% |
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| Category: | RoR - Gameplay | ||||
| Target version: | 0.39 | ||||
| Operating System: | Windows | Operating System Bits: |
Description
This might be tied to the overall fps drop in ROR as of late. I remember being able to play with atleast 60-80fps no matter which direction I looked on Baker Ranch, now I get 20 fps with ror bot alone looking inland. Not sure what could cause this drastic drop in fps, but it seems to be affecting all maps.
Here is the ongoing thread with some examples.
http://forum.rigsofrods.com/index.php?topic=35994.0
History
#1
Updated by tdev about 1 year ago
- Status changed from New to Researching
- Assignee set to tdev
- Target version set to 0.38
- % Done changed from 0 to 70
yes, its because of the vegetation type he used, we need to fix this up for 0.38 so the custom objects can use instanced geometry again :)
#2
Updated by Lifter about 1 year ago
- Status changed from Researching to requires improvement
- Priority changed from High to Low
- % Done changed from 70 to 80
Is related to the way the grass/trees is done in this map, using static geometry would have been better in this case.