Bug #450

Damage textures don't work for car-to-car collisions

Added by gabester over 1 year ago. Updated 5 months ago.

Status:Researching Start date:08/30/2010
Priority:Low Due date:
Assignee:tdev % Done:

10%

Category:RoR - Graphics
Target version:0.39
Operating System:All Operating System Bits:
Votes: 1

Description

Pretty self-explanatory. If you crash a car into another car, the damage textures aren't triggered.

History

Updated by tdev 12 months ago

  • Status changed from New to Researching
  • Target version set to 0.38
  • % Done changed from 0 to 10

hm, this should work, very strange

Updated by Lifter 10 months ago

My 2 cents after looking into it:

Damage textures are based on the variable contacted in the struc nodes.
contacted is only set by groundcollision and not by tri-collison.
Still investigating what this var does too, but i will try to fix this.

Updated by tdev 9 months ago

  • Target version changed from 0.38 to 0.39

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