Bug #446
Hydros can't deform
| Status: | Researching | Start date: | 08/29/2010 | ||
|---|---|---|---|---|---|
| Priority: | Normal | Due date: | |||
| Assignee: | % Done: | 20% |
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| Category: | RoR - Physics | ||||
| Target version: | 0.39 | ||||
| Operating System: | All | Operating System Bits: | |||
| Votes: | 2 |
Description
Hydros don't seem to ever deform; only break. So steering can only get misaligned by the suspension arm itself bending, not the tie rod (hydro) as it would also in a real car.
History
Updated by bkcokota over 1 year ago
If I remember correctly this is done for a reason and it comes down to forces acting on the hydro's oddly or something, it was in the thread for Aperion's collision patch? not sure, need to look.
Updated by gabester over 1 year ago
Well, it severely limits the way front suspension can deform. For example it's impossible to get any wheel pushback from hitting curbs when hydros can't deform (unless a complex two-segment suspension arm is made)
Updated by tdev 12 months ago
- Status changed from New to Researching
- % Done changed from 0 to 10
yes, its a limitation of the implementation as far as i see it
Updated by Lifter 12 months ago
Needs research, there was a reason why we removed deformation for shocks and hydros when we switched to beams v2.
Updated by Lifter 10 months ago
- % Done changed from 10 to 20
There was an issue with wrong calculations based on beams->L and difftobeamlen based on this var.
Thats why estama removed the ability to deform from shocks, commands, hydros, actually any beams with beam_hydro or beam_hydro_invisble status.
I do not think this can be resetted easily, for sure estama had a reason to do so.