Bug #444
Force feedback is way too weak for light vehicles
| Status: | Researching | Start date: | 08/28/2010 | ||
|---|---|---|---|---|---|
| Priority: | Low | Due date: | |||
| Assignee: | % Done: | 30% |
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| Category: | RoR - Input System | ||||
| Target version: | 0.39 | ||||
| Operating System: | All | Operating System Bits: | |||
| Votes: | 1 |
Description
The force feedback works great for big heavy trucks, but for light vehicles, like cars, almost nothing is felt except for in violent collisions, even at maximum 400% strength. I'm using a Fanatec 911 Turbo S wheel, but this applies to any force feedback wheel.
History
Updated by zipppy over 1 year ago
I can confirm this too, I'm using a G25.
Updated by gabester over 1 year ago
zipppy wrote:
I can confirm this too, I'm using a G25.
For now, you can just edit your RoR.cfg's Force Feedback Stress to be higher than what the Configurator lets you. I find 1200-1600 to be a good value range for light cars (but don't drive a big truck with those settings or it'll break your arms)
Updated by gabester over 1 year ago
I think a perfect solution for this would be to just scale force feedback based on the weight of the vehicle (lighter vehicles = stronger force feedback)
Updated by tdev 12 months ago
- Status changed from New to Researching
- Assignee set to tdev
- Target version set to 0.38
- % Done changed from 0 to 30
gabester wrote:
I think a perfect solution for this would be to just scale force feedback based on the weight of the vehicle (lighter vehicles = stronger force feedback)
agreed, need to test this out first