Bug #294

Submeshes transparent under openGL

Added by Lenni almost 2 years ago. Updated 3 months ago.

Status:Rejected Start date:06/02/2010
Priority:Normal Due date:
Assignee:tdev % Done:

30%

Category:RoR - Graphics
Target version:0.39
Operating System:Windows 7 Operating System Bits:32 Bit

Description

Submeshes turn transparent if the camera moves away from the truck
under openGL, no matter what texture format is used.
The trucks work under direct x.
It may be a problem with ATI hardware and drivers,
but there is no newer driver for my card, ATI X1450.

screenshot_9.jpg (102.4 kB) Lenni, 06/02/2010 04:14 pm

History

#1 Updated by tdev about 1 year ago

  • Status changed from New to Researching
  • Target version set to 0.38
  • % Done changed from 0 to 30

fixed in 0.38?

#2 Updated by tdev 12 months ago

  • Target version changed from 0.38 to 0.39

#3 Updated by tdev 3 months ago

  • Status changed from Researching to Rejected
  • Operating System changed from Windows to Windows 7
  • Operating System Bits set to 32 Bit

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