Bug #156
Bug #401: fix and improve LODs in RoR
LODs working sporadically in general.
| Status: | Closed | Start date: | 02/09/2010 | |
|---|---|---|---|---|
| Priority: | Normal | Due date: | ||
| Assignee: | % Done: | 100% |
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| Category: | RoR - Graphics | |||
| Target version: | - | |||
| Operating System: | All | Operating System Bits: | ||
| Votes: | 0 |
Description
For some reason, LODs don't work all the time with objects. For instance, note the screenshot below:

For some odd reason, despite the fact that all pictured objects are the same objects, a large number of them refuse to display LODs.
Attached is the offending terrain...
History
Updated by donoteat almost 2 years ago
I tested it reasonably thoroughly- the LODs only work up to the 48th time an object is used in a terrain. After the 48th time the object is referenced in a terrain file, all further references to that object do not have LOD effects.
Updated by tdev over 1 year ago
- Target version set to 0.37
Updated by tdev over 1 year ago
- Target version deleted (
0.37)
Updated by tdev over 1 year ago
- Target version set to 0.37-r1
Updated by tdev over 1 year ago
- Parent task set to #401
Updated by tdev over 1 year ago
- File screenshot_7.jpg added
- File screenshot_8.jpg added
- File lodtest.zip added
- File screenshot_3.jpg added
- File screenshot_4.jpg added
- File screenshot_5.jpg added
- File screenshot_6.jpg added
seems to work now here
Updated by tdev about 1 year ago
- Target version deleted (
0.37-r1)